Welcome home, fellow Gator.

The Gator Nation's oldest and most active insider community
Join today!

Article: Was Florida Better In 11 Or 12 Personnel This Season?

Discussion in 'RayGator's Swamp Gas' started by ETGator, Dec 11, 2024.

  1. ETGator

    ETGator Long-Time Gator Stuck In East Tennessee Moderator VIP Member

    13,889
    8,715
    3,213
    Sep 15, 2007
    Especially for our own @Gatorrick22 . . .

    [​IMG]

    By: Nick Marcinko -- December 11, 2024

    Most of Gator Nation is familiar with Billy Napier’s love for two tight end sets, which he frequently utilized once again in 2024. But how does Florida perform in 12 personnel compared to 11, and should they be using one grouping more than the other? Let’s take a look.

    Was Florida better in 11 or 12 personnel this season? | GatorCountry.com
     
    • Like Like x 2
    • Fistbump/Thanks! Fistbump/Thanks! x 2
  2. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    This is interesting since the article left out the yards per pass play in the 11 personnel, yet did see that we have more explosive pass plays out of the 11 personnel.

    It's odd that we get more yards per rush in the 11 personnel, since we have one blocking tight end versus two in the 12 personnel. That was 5.67 yards per play to 4.78 rushing yards per play... 11 personnel to 12 personnel respectively. That is confusing. But we seem to get more yard rushing per play in the 11 set versus the 12... counterintuitive? However, we have more explosive plays in the 11 personnel than we do in the 12 which makes sense since we have more receivers in the 11 personnel.

    The success rates are confusing too. We have a higher percentage of success in if you only consider yards per play in the 12 than we do in the 11. However, we get more explosive plays from the 11 personnel. It's a bit confusing.

    I have no problem with these two offensive formations schemes. I would like to see more types of offensive set schemes... like the 22 or the 10, or even a 00 personnel set piece. We have lined up with the running back out wide as a receiver, but that's not really a true 10 because we didn't have 4 true receivers in the line-up.

    All this is fine if we can just figure out the plays that do NOT work, fix them or ditch them. And we need to find the plays that work and add to our playbook.

    The plays are not really the only thing we can improve upon. We need to stay fresh and unpredictable, we need to tweak the current plays and add new plays every off season. And please find a way to call plays that work coming out of half-time. It seems that opposing teams make adjustments, and we don't do enough to make them guess what we're doing, especially on offense.

    Like I said before, that Lagway is so good that he can hide some of our offensive deficiencies, but that will not be enough against the best teams in the SEC and nation.

    We seem to thrive in the 11 personnel sets. Let's see what a 10 or 00 do for us.

    Halftime adjustments are essential to our success...alone with unpredictability.
     
    Last edited: Dec 12, 2024
    • Like Like x 3
    • Fistbump/Thanks! Fistbump/Thanks! x 2
  3. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    One more thing. The way these statistics work with the current personnel sets seems conducive to trying a 10 personnel set for more explosive plays.

    If the article is accurate, and I'll bet they are, then the 11 personnel is the better set piece for more explosive plays than the 12 personnel set piece is. Then why not try a 10 personnel and see how many even more explosive plays we can hit? More receivers sets give us more explosive plays.

    If we have enough healthy receivers, it will work, especially with Lagway rocket arm and accuracy. It's well worth the try.

    Paralysis through analysis... would more raw data and less comparative data next time around.
     
    Last edited: Dec 12, 2024
  4. Claygator

    Claygator GC Hall of Fame

    4,754
    941
    2,568
    Apr 11, 2007
    Seems we would really benefit by some upgrades at tight end. I wonder if Zipp will be able to help next year?
     
    • Like Like x 1
  5. gatorwalrus

    gatorwalrus GC Hall of Fame

    3,532
    915
    1,873
    Sep 24, 2022
    For how much speed we have at WR and DJ's deep ball ability it seems like 4 WR 4 vert would be the most no brainer playcalling addition.
     
    • Like Like x 2
    • Agree Agree x 1
  6. garettk

    garettk GC Hall of Fame

    1,759
    733
    2,038
    Oct 3, 2008
    Mayo, FL
    By know means am I an offensive savant, but I’m not surprised at better rush production per play in 11 personnel due to it spreading the defenders more.
     
  7. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    It was the opposite, but that's okay. You said you were not an "offensive savant" to begin with... or maybe not. Lol. It's a bit confusing.

    Total yards are really important too.
     
    Last edited: Dec 12, 2024
  8. garettk

    garettk GC Hall of Fame

    1,759
    733
    2,038
    Oct 3, 2008
    Mayo, FL
    So 11=one TE, 12=2. Correct?
     
    • Agree Agree x 1
  9. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007

    Yeah, the total yards are not the same as the rushing yards... Lol. I have to weed though this article a bit better. It seemed like there are conflicting totals with total yards per play versus the rushing yards per personnel set.

    I should have taken more time to look at these totals. Let me redouble my efforts and get back to you. But yeah, it looks odd to get more rushing yards with less blocking tight ends.

    6.7 yards per play... not the same thing, but it's in the 12 personnel.
    5.67 yards rushing in the 11 personnel set.

    Lol, its a convoluted article and I got twisted around. Now we have to figure out the totals and all that to really dive deep into which set piece was the best over all.

    That is interesting...

    Explosive plays... okay. That is one statistic that might be confusing because it's not standardized.


    ---------------------------

    Explosiveness Definition

    Explosiveness in football refers to how often a team generates big plays, or how often a defense limits them. Teams that win the big-play battle win the game 86% of the time.

    There are tons of different ways to measure explosiveness. Penn State's coaching staff defines an explosive play by runs that go at least 12 yards and passes that go at least 15 yards. They try to generate at least 16 per game.

    Other programs use 12 yards for running plays and 20 yards for passing plays. (Personally, I wouldn't distinguish between the two — you should be using whatever plays are best at generating chunk yardage).


    Then there are more nuanced ways to measure explosiveness, like IsoPPP.

    https://www.actionnetwork.com/ncaaf/explosiveness-isoppp-definition-college-football
     
    Last edited: Dec 12, 2024
  10. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    Yeah, that is true, but I confused the rushing yards for the total yards in comparing the two. I fixed it. You would think we get more rushing yards per play in the sets that have 2 tight ends, but that's not how it's working out for us. It's the opposite.
     
  11. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    Yeah, I misread that first time around and put the total yards in lieu of the rushing yards in the 12 personnel set stats. And got these two set reversed because of my error. It's true, we seem to get more per rush in the 11 personnel set than the 12. I wonder if that is the same for most college football teams.
     
  12. garettk

    garettk GC Hall of Fame

    1,759
    733
    2,038
    Oct 3, 2008
    Mayo, FL
    You can’t hit me with that long of a reply lol. It makes my brain hurt. Diagrams and pics appreciated (NO EXCEL SPREADSHEETS).
    My point was to have a higher yardage per rush attempt would work against preconceived thoughts on groupings. THAT said, if you’re 12 personnel on 3rd and 18 and rip off 15 yard run giving your punter more room, does that matter?
     
    • Funny Funny x 2
  13. Wanne15

    Wanne15 GC Hall of Fame

    18,352
    4,667
    3,088
    Jan 18, 2015
    You have to take him into a countdown and distance and what the defense is playing at the time.
     
    • Like Like x 1
  14. beechgator

    beechgator GC Legend

    893
    236
    308
    Aug 31, 2007
    I'm 90 % sure we would be better with 12 players vs 11 players...
     
    • Funny Funny x 2
  15. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    There are important stats missing for a MORE direct comparison...
     
    • Fistbump/Thanks! Fistbump/Thanks! x 1
  16. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    The Gators' defense made the biggest improvements, and that is understated in too many SEC sites. These offensive stats are somewhat incomplete.
     
  17. Wanne15

    Wanne15 GC Hall of Fame

    18,352
    4,667
    3,088
    Jan 18, 2015
    I was using talk to text didn't come out right. It was supposed to say you have to consider down and distance along with these alignments if it's fourth and one everybody in the world knows we're running between the tackles.
     
    • Agree Agree x 1
  18. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    Oh, I totally agree. We're never going to be even with the use of certain offensive personnel sets because they are all situational.

    But with regard to the article, I would like more raw data and less comparative percentages comparing us to the SEC overall, stats.

    Again, your point is very important when we look at these two types of offensive personnel sets comparatively. They will never be a 50-50 proposition, and they will not be equal in yards because they are not designed to be equal. They are situational.
     
  19. Wanne15

    Wanne15 GC Hall of Fame

    18,352
    4,667
    3,088
    Jan 18, 2015
    And we run out of passing sets and pass out of rushing sets so it's pretty convoluted
     
    • Agree Agree x 1
  20. Gatorrick22

    Gatorrick22 GC Hall of Fame

    89,612
    27,031
    4,613
    Apr 3, 2007
    And... with a QB that has a rocket arm and wheels when healthy added a different dimension to the comparative equation too. I think we'd be better off comparing the 10 personnel to the 11 and the 22 to the 12... two of which we don't even run.

    Then subsets for the field like the plays that we run between the 20 and the other 20-yard line, versus red-zone offensive plays. There are so many variables and situational uses for different offensive personnel that these statistics are almost meaningless.
     
    Last edited: Dec 15, 2024